diff options
| author | Bix <114880614+Bixbr@users.noreply.github.com> | 2025-07-05 23:59:23 +0100 |
|---|---|---|
| committer | Bix <114880614+Bixbr@users.noreply.github.com> | 2025-07-05 23:59:23 +0100 |
| commit | 0ce2ec3b36513c6911917857edf11bf0f2ba17e1 (patch) | |
| tree | 5013cb31ca41b0caf3fa8552f95bbcb648322845 | |
| parent | d8bfc691d145cef736b7f12e23fdc6c454e8f926 (diff) | |
[cmake] Update URL to new repo
| -rw-r--r-- | CMakeLists.txt | 4 | ||||
| -rw-r--r-- | CMakeModules/DownloadExternals.cmake | 2 | ||||
| -rw-r--r-- | README.md | 4 | ||||
| -rw-r--r-- | src/yuzu/discord_impl.cpp | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 3c3541aa78..4836ef811e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -149,7 +149,7 @@ if (YUZU_USE_BUNDLED_VCPKG) set(VCPKG_DOWNLOADS_PATH ${PROJECT_SOURCE_DIR}/externals/vcpkg/downloads) set(NASM_VERSION "2.16.01") set(NASM_DESTINATION_PATH ${VCPKG_DOWNLOADS_PATH}/nasm-${NASM_VERSION}-win64.zip) - set(NASM_DOWNLOAD_URL "https://git.eden-emu.dev/eden-emu/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip") + set(NASM_DOWNLOAD_URL "https://github.com/eden-emulator/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip") if (NOT EXISTS ${NASM_DESTINATION_PATH}) file(DOWNLOAD ${NASM_DOWNLOAD_URL} ${NASM_DESTINATION_PATH} SHOW_PROGRESS STATUS NASM_STATUS) @@ -548,7 +548,7 @@ if (NOT CLANG_FORMAT) message(STATUS "Clang format not found! Downloading...") set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe") file(DOWNLOAD - https://git.eden-emu.dev/eden-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe + https://github.com/eden-emulator/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe "${CLANG_FORMAT}" SHOW_PROGRESS STATUS DOWNLOAD_SUCCESS) if (NOT DOWNLOAD_SUCCESS EQUAL 0) diff --git a/CMakeModules/DownloadExternals.cmake b/CMakeModules/DownloadExternals.cmake index 244e21ca31..232908e172 100644 --- a/CMakeModules/DownloadExternals.cmake +++ b/CMakeModules/DownloadExternals.cmake @@ -8,7 +8,7 @@ set(CURRENT_MODULE_DIR ${CMAKE_CURRENT_LIST_DIR}) function(download_bundled_external remote_path lib_name prefix_var) -set(package_base_url "https://git.eden-emu.dev/eden-emu/") +set(package_base_url "https://github.com/eden-emulator") set(package_repo "no_platform") set(package_extension "no_platform") if (WIN32) @@ -8,7 +8,7 @@ <h1 align="center"> <br> - <a href="https://git.eden-emu.dev/eden-emu/eden"><img src="https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a> + <a href="https://github.com/pflyly/eden-mirror"><img src="https://github.com/pflyly/eden-mirror/raw/branch/master/dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a> <br> <b>Eden</b> <br> @@ -46,7 +46,7 @@ Check out our [website](https://eden-emulator.github.io) for the latest news on ## Development -Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/ynGGJAN4Rx). +Most of the development happens on our Git server. It is also where [our central repository](https://github.com/pflyly/eden-mirror) is hosted. For development discussions, please join us on [Discord](https://discord.gg/edenemu). If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord to learn more about the current state of the emulator. diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp index 7ed400c955..6b1bff9ef0 100644 --- a/src/yuzu/discord_impl.cpp +++ b/src/yuzu/discord_impl.cpp @@ -62,7 +62,7 @@ std::string DiscordImpl::GetGameString(const std::string& title) { void DiscordImpl::UpdateGameStatus(bool use_default) { const std::string default_text = "eden is an emulator for the Nintendo Switch"; - const std::string default_image = "https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/" + const std::string default_image = "https://github.com/pflyly/eden-mirror/raw/branch/master/" "dist/qt_themes/default/icons/256x256/eden_named.png"; const std::string url = use_default ? default_image : game_url; s64 start_time = std::chrono::duration_cast<std::chrono::seconds>( |
