diff options
| author | snowstormxd <214507868+snowstormxd@users.noreply.github.com> | 2026-11-01 22:04:01 +0000 |
|---|---|---|
| committer | snowstormxd <214507868+snowstormxd@users.noreply.github.com> | 2026-11-02 19:00:26 +0000 |
| commit | 24da16703dd2a9f883d80f3c5c0280d12767b5ea (patch) | |
| tree | 773f7f0c1711e6337b9dca2e26902dc82e08f4e8 | |
| parent | 1e37847a805e87a0cac9e78755fe103571329eaa (diff) | |
texture_cache: clear only exposed descriptor bitmap words
Avoid zeroing unused preallocation during invalidation and pool refresh. Clear newly exposed words whenever limits grow, bound clearing to allocated storage, and test word/allocation boundaries, shrink/regrowth and malformed large limits.
Assisted-by: Codex (implementation, review, commit text and automated validation)
(cherry picked from commit 4bc1ae01f79cef43be016504c850ca8a6998457a)
| -rw-r--r-- | src/tests/video_core/descriptor_table.cpp | 36 | ||||
| -rw-r--r-- | src/video_core/texture_cache/descriptor_table.h | 13 |
2 files changed, 45 insertions, 4 deletions
diff --git a/src/tests/video_core/descriptor_table.cpp b/src/tests/video_core/descriptor_table.cpp index b4c226241d..8b20564949 100644 --- a/src/tests/video_core/descriptor_table.cpp +++ b/src/tests/video_core/descriptor_table.cpp @@ -4,6 +4,7 @@ #include <chrono> #include <cstring> #include <iostream> +#include <limits> #include <random> #include <catch2/catch_test_macros.hpp> #include "video_core/texture_cache/descriptor_table.h" @@ -97,6 +98,41 @@ TEST_CASE("Repeated image deletion cannot reuse stale descriptor view IDs", "[de } } +TEST_CASE("Descriptor limits clear exposed slots after shrink and growth", "[descriptor_table]") { + struct AddressMemory { + void ReadBlockUnsafe(GPUVAddr address, void* output, size_t size) const { + std::memcpy(output, &address, size); + } + } memory; + constexpr std::array<u32, 9> limits{0, 63, 64, 127, 128, 0x7ffff, 0x80000, 0x80001, 0x100000}; + for (const u32 limit : limits) { + VideoCommon::DescriptorTable<u64> table; + REQUIRE(table.Synchronize(0x1000, limit)); + CHECK(table.Read(memory, limit).second); + CHECK_FALSE(table.Read(memory, limit).second); + table.Refresh(0x1000, 0); + table.Invalidate(); + CHECK(table.Read(memory, 0).second); + CHECK_FALSE(table.Read(memory, 0).second); + table.Refresh(0x1000, limit); + CHECK(table.Read(memory, limit).second); + CHECK_FALSE(table.Read(memory, limit).second); + table.Invalidate(); + table.Invalidate(); + CHECK(table.Read(memory, limit).second); + CHECK_FALSE(table.Read(memory, limit).second); + } + for (const u32 limit : + {std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max() - 0x1000}) { + VideoCommon::DescriptorTable<u64> table; + table.Refresh(0x1000, limit); + CHECK(table.Read(memory, 0).second); + table.Invalidate(); + CHECK(table.Read(memory, 0).second); + CHECK_FALSE(table.Read(memory, 0).second); + } +} + TEST_CASE("Descriptor invalidation CPU benchmark", "[.][cache_bench]") { DescriptorMemory memory; const auto measure = [&](bool deferred) { diff --git a/src/video_core/texture_cache/descriptor_table.h b/src/video_core/texture_cache/descriptor_table.h index 32ce01eeed..a441e572de 100644 --- a/src/video_core/texture_cache/descriptor_table.h +++ b/src/video_core/texture_cache/descriptor_table.h @@ -39,7 +39,7 @@ public: [[nodiscard]] std::pair<T, bool> Read(const MemoryManager& gpu_memory, u32 index) noexcept { DEBUG_ASSERT(index <= current_limit); if (invalidated) { - std::ranges::fill(read_descriptors, 0); + ClearReadDescriptors(); invalidated = false; } const GPUVAddr gpu_addr = current_gpu_addr + index * sizeof(T); @@ -63,10 +63,8 @@ public: // Mario Brothership reallocates a lot of times, so use aggressive pre-alloc sizes // std::vector<T> by default uses quadratic growth, but that isn't even enough to satisfy brothership const size_t num_descriptors = ((limit + 0x80000) & (~0x7ffff)) + 1; - size_t old_size = read_descriptors.size(); read_descriptors.resize(Common::DivCeil(num_descriptors, 64U)); - old_size = (std::min)(old_size, read_descriptors.size()); - std::fill(read_descriptors.begin(), read_descriptors.begin() + old_size, 0); + ClearReadDescriptors(); invalidated = false; // descriptors.resize(num_descriptors); @@ -77,6 +75,13 @@ public: GPUVAddr current_gpu_addr{}; u32 current_limit{}; bool invalidated{}; ///< read_descriptors is to be cleared before the next read + +private: + void ClearReadDescriptors() noexcept { + // Reserved capacity is not addressable. A later limit increase clears its new range. + const size_t words = (std::min)(read_descriptors.size(), size_t{current_limit} / 64 + 1); + std::fill_n(read_descriptors.begin(), words, u64{0}); + } }; } // namespace VideoCommon |
