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authorBoiledElectricity <james.dellamorte@gmail.com>2026-06-05 19:26:21 +0200
committercrueter <crueter@eden-emu.dev>2026-06-05 19:26:21 +0200
commit470d43df6da19e5f48687087f1a8cc378bbe90ee (patch)
tree289d64b7db25d516fb818338f8a785a1a5f07841
parentfb6330645a06a3e0d9e6fa42a4e6f875d9ee065e (diff)
[hid_core] fix bounds-check aruid index in GetControllerFromNpadIdType (#4064)
GetIndexFromAruid returns AruidIndexMax as the “not found” value, but both GetControllerFromNpadIdType overloads were using that value to index controller_data without checking it first. when a game routes through DisconnectNpad before its applet resource is registered, we can end up indexing past the end of controller_data. That seems to be what was crashing some games on launch, especially on macOS and Android, where the out-of-bounds read is less likely to just slide by unnoticed. So yeah, AruidIndexMax is a sentinel, not a real controller_data index, so we should not treat it like one. Fixes: https://github.com/eden-emulator/Issue-Reports/issues/438 Fixes: https://github.com/eden-emulator/Issue-Reports/issues/439 Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4064 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
-rw-r--r--src/hid_core/resources/npad/npad.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/hid_core/resources/npad/npad.cpp b/src/hid_core/resources/npad/npad.cpp
index 4710342848..04d8a85301 100644
--- a/src/hid_core/resources/npad/npad.cpp
+++ b/src/hid_core/resources/npad/npad.cpp
@@ -1144,7 +1144,11 @@ NPad::NpadControllerData& NPad::GetControllerFromNpadIdType(u64 aruid,
npad_id = Core::HID::NpadIdType::Player1;
}
const auto npad_index = NpadIdTypeToIndex(npad_id);
- const auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
+ auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
+ if (aruid_index >= AruidIndexMax) {
+ LOG_ERROR(Service_HID, "Invalid aruid:{:016X}", aruid);
+ aruid_index = 0;
+ }
return controller_data[aruid_index][npad_index];
}
@@ -1155,7 +1159,11 @@ const NPad::NpadControllerData& NPad::GetControllerFromNpadIdType(
npad_id = Core::HID::NpadIdType::Player1;
}
const auto npad_index = NpadIdTypeToIndex(npad_id);
- const auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
+ auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
+ if (aruid_index >= AruidIndexMax) {
+ LOG_ERROR(Service_HID, "Invalid aruid:{:016X}", aruid);
+ aruid_index = 0;
+ }
return controller_data[aruid_index][npad_index];
}