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| author | Hexagon12 <Hexagon12@users.noreply.github.com> | 2018-11-16 16:25:40 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-16 16:25:40 +0200 |
| commit | 4d975e7bde886bf5872d331f22f3eb78fcbb3480 (patch) | |
| tree | 7e89e3983ef28bc1cc57b310d86b27c7152067f1 | |
| parent | 548149cdbb709f5484eabf3c292822821f2c3867 (diff) | |
| parent | 6d005b9788374ac7ea60081aa779d51d0f9d88e7 (diff) | |
Merge pull request #1709 from ogniK5377/docked-mode-crash
Fixed switching operation modes when not running a game
| -rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index b322258a00..314f512030 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -47,6 +47,9 @@ void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) { } Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } Service::SM::ServiceManager& sm = system.ServiceManager(); // Message queue is shared between these services, we just need to signal an operation |
