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authorJohn <john@eden-emu.dev>2026-02-28 01:07:40 +0100
committercrueter <crueter@eden-emu.dev>2026-02-28 01:07:40 +0100
commitac181b756f7c8e4abf67412cc2c61ba61f5e5301 (patch)
treed118428c43e5a9cde96c05135a15265cfc0c6fbb
parent4a833e7206ea0a603def7f9a8538b1dc032eea8e (diff)
[Config] Update Rescale Toggle Description to Include Intel GPUs (#3650)
The toggle hack has benefits for Intel GPU users in Luigi Mansion 3 as they also suffer from line artifacts. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3650 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: John <john@eden-emu.dev> Co-committed-by: John <john@eden-emu.dev>
-rw-r--r--src/qt_common/config/shared_translation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qt_common/config/shared_translation.cpp b/src/qt_common/config/shared_translation.cpp
index 5f3a6c18c0..f49c43ee2a 100644
--- a/src/qt_common/config/shared_translation.cpp
+++ b/src/qt_common/config/shared_translation.cpp
@@ -360,7 +360,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
rescale_hack,
tr("Enable Legacy Rescale Pass"),
tr("May fix rescale issues in some games by relying on behavior from the previous implementation.\n"
- "Legacy behavior workaround that fixes AMD GPU line artifacts and Nvidia GPU grey texture flicker in Luigis Mansion 3."));
+ "Legacy behavior workaround that fixes line artifacts on AMD and Intel GPUs, and grey texture flicker on Nvidia GPUs in Luigis Mansion 3."));
// Renderer (Extensions)
INSERT(Settings, dyna_state, tr("Extended Dynamic State"),