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authorcrueter <crueter@eden-emu.dev>2026-02-23 00:20:14 +0100
committercrueter <crueter@eden-emu.dev>2026-02-23 00:20:14 +0100
commitd8b2971a2efa03822433282ff4556d30d70613f0 (patch)
tree537f0781cce9f2fc40ba324f5c9fe4989b35889c
parent12157214b693cf238068703b673f16b6981515cb (diff)
[desktop] Fix game list name column starting out super small by default (#3610)
Unsure why but geometry is at 100x30 when this func is called. For now just use sane ish default of 840 Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3610 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
-rw-r--r--src/yuzu/game/game_list.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/yuzu/game/game_list.cpp b/src/yuzu/game/game_list.cpp
index 80995a0e79..c57198848f 100644
--- a/src/yuzu/game/game_list.cpp
+++ b/src/yuzu/game/game_list.cpp
@@ -1099,13 +1099,14 @@ void GameList::SaveInterfaceLayout() {
void GameList::LoadInterfaceLayout() {
auto* header = tree_view->header();
- if (header->restoreState(UISettings::values.gamelist_header_state)) {
+ if (header->restoreState(UISettings::values.gamelist_header_state))
return;
- }
// We are using the name column to display icons and titles
// so make it as large as possible as default.
- header->resizeSection(COLUMN_NAME, header->width());
+
+ // TODO(crueter): width() is not initialized yet, so use a sane default value
+ header->resizeSection(COLUMN_NAME, 840);
}
const QStringList GameList::supported_file_extensions = {