diff options
| author | wildcard <wildcard@eden-emu.dev> | 2025-08-19 02:28:17 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-08-19 02:28:17 +0200 |
| commit | 12f5a96f01214a94fc07a6120c940004c4e36e40 (patch) | |
| tree | f07a9d7b02f842c7c8c07ca84ba291bf0089eca3 /CMakeModules | |
| parent | 77b3f159af532a530d5b7b36b39e1bcc95392670 (diff) | |
[Textures] Normalize 1D TICs that use layers to 1DArray; (#274)
Some TIC entries are tagged Texture1D but actually use array layers so previously it was marked as simple 1D and hence the assert, this fixes the said issue(Depth > 1 or baseLayer != 0).
Games fixed- God Eater 3
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/274
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
Diffstat (limited to 'CMakeModules')
0 files changed, 0 insertions, 0 deletions
