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| author | QuantumDriftDev <350698041+QuantumDriftDev@users.noreply.github.com> | 2026-10-31 14:33:08 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-31 14:33:08 +0100 |
| commit | d4e2dc88611252748b8dc3bb70baf56fc8bd2256 (patch) | |
| tree | 88cf5a92002f58efee5de70df65fe40519a45b01 /cpmfile.json | |
| parent | 7b6f27b91e0ecaebcc4d66ee7dd3855bebce6c78 (diff) | |
Fix game list crash, unresponsive macOS menu, and missing SDL gamepad input (#100)
* game_list: fix crash when scanning games by removing nested event processing
Assisted-by: DeepSeek V4 Pro (root cause diagnosis and fix)
Signed-off-by: QuantumDriftDev <350698041+QuantumDriftDev@users.noreply.github.com>
* macos: fix unresponsive application menu by removing the SDL/Qt event loop conflict
Assisted-by: GPT-6.1 Sol (root cause diagnosis and implementation)
Signed-off-by: QuantumDriftDev <350698041+QuantumDriftDev@users.noreply.github.com>
* input_common: handle SDL gamepad button and axis events
Assisted-by: DeepSeek V4 Pro (implementation)
Signed-off-by: QuantumDriftDev <350698041+QuantumDriftDev@users.noreply.github.com>
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Signed-off-by: QuantumDriftDev <350698041+QuantumDriftDev@users.noreply.github.com>
Diffstat (limited to 'cpmfile.json')
0 files changed, 0 insertions, 0 deletions
