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authorxbzk <xbzk@eden-emu.dev>2026-08-23 00:29:59 +0200
committercrueter <crueter@eden-emu.dev>2026-08-23 00:29:59 +0200
commit5b86242313ecc8fd81c90e4678dcd2e59dcb13bb (patch)
treeb860b0a628b00792af9c82b3796b2b187de381e1 /docs/DesignOverview.md
parentd24e79c99140208f6c0c17cb784faef3d391658c (diff)
[android, ui] remove the wash (white tint) of focused game cards (#4285)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- This removes the ugly wash from focused game cards, without removing the interaction's cool ripple effects. I've stumbled upon a reddit complaining about it, and in fact i always hated it but hadn't realized yet. It happens to any layout. Joypad users notice more since navigation consists on focusing cards. Carousel users notice even more coz cards are bigger and always focused. Border is more than enough to highlight a card, and we want to cherish colors just like creator artists wanted it to be, right? No chance of bugs. No chance of disagreement (¬¬). Approve it already so Youtube videos with carousel thumbs get prettier earlier ^^. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4285 Reviewed-by: Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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