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authorlizzie <lizzie@eden-emu.dev>2025-11-26 02:16:37 +0100
committercrueter <crueter@eden-emu.dev>2025-11-26 02:16:37 +0100
commit91b043259110967f78a3316be4e163623e33cf32 (patch)
tree428dc01b3f2192dbad08b4243fb3cc3c54c09a86 /docs/user/Graphics.md
parent46239dafa179da5d9b4ef338037a936c974e84a9 (diff)
[video_core, settings] Allow to turn of aniso levels completely, provide levels of aniso upto x64 (#3019)
Never in my lifetime will I ever need to revise anisotropy levels; I hope :) Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3019 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -43,6 +43,12 @@ Various graphical filters exist - each of them aimed at a specific target/image
- **Pros**: Offers decent pixel-art upscaling.
- **Cons**: Only works for pixel-art.
+### Anisotropy values
+
+The anisotropy value is (value game wants + the set value); **Default** will use the native anisotropy value as it would be on hardware. **Automatic** sets it according to screen resolution. Turning off anisotropy is not recommended as it can break a myriad of games, however it is provided in the name of flexibility.
+
+Values from x2, x4, x8, x16, x32 up to x64 values are provided. This should be enough to not need to revise those values in my lifetime ever again.
+
### External
While stock shaders offer a basic subset of options for most users, programs such as [ReShade](https://github.com/crosire/reshade) offer a more flexible experience. In addition to that users can also seek out modifications (mods) for enhancing visual experience (60 FPS mods, HDR, etc).