diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-06-04 19:39:21 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-04 19:39:21 +0200 |
| commit | a4e9b08fe74a31f7a5997b9146627b5910947729 (patch) | |
| tree | 4aa24b096d4124d0fc49a2ba0cfd062450ebd556 /docs/user | |
| parent | ce9c7c196d68601db2ff607216e6d52a8bad676a (diff) | |
[docs] clang-cl with MSVC, misc docs updates (#4034)
- vtable bounce is all gone
- factual corrections to HosKernel.md
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4034
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'docs/user')
| -rw-r--r-- | docs/user/Settings.md | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/user/Settings.md b/docs/user/Settings.md index 9153a27e4d..a71972934c 100644 --- a/docs/user/Settings.md +++ b/docs/user/Settings.md @@ -30,7 +30,6 @@ Before touching the settings, please see the game boots with stock options. We t ## CPU -- `CPU/Virtual table bouncing`: Some games have the tendency to crash on loading due to an indirect bad jump (Pokemon ZA being the worst offender); this option lies to the game and tells it to just pretend it never executed a given function. This is fine for most casual users, but developers of switch applications **must** disable this. This temporary "hack" should hopefully be gone in 6-7 months from now on. - `Fastmem`, aka. `CPU/Enable Host MMU`: Enables "fastmem"; a detailed description of fastmem can be found [here](../dynarmic/Design.md#fast-memory-fastmem). - `CPU/Unsafe FMA`: Enables deliberate innacurate FMA behaviour which may affect how FMA returns any given operation - this may introduce tiny floating point errors which can cascade in sensitive code (i.e FFmpeg). - `CPU/Faster FRSQRTE and FRECPE`: Introduces accuracy errors on square root and reciprocals in exchange for less checks - this introduces inaccuracies with some cases but it's mostly safe. |
