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authorAndrea Pappacoda <andrea@pappacoda.it>2022-05-15 02:06:02 +0200
committerAndrea Pappacoda <andrea@pappacoda.it>2022-07-27 12:53:49 +0200
commit6a2efdda2f7075331cab36901a30d511468f60e7 (patch)
tree7408bc4f2cfae74247b567fd852700c2c69b006d /externals/cmake-modules
parent7c4c586e6bb8b50a8c2027b106f942b2fb826c94 (diff)
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to b2eb10382941bef0914f4a0a4685b9033440aa9f
Diffstat (limited to 'externals/cmake-modules')
-rw-r--r--externals/cmake-modules/GetGitRevisionDescription.cmake4
-rw-r--r--externals/cmake-modules/GetGitRevisionDescription.cmake.in5
-rw-r--r--externals/cmake-modules/WindowsCopyFiles.cmake5
3 files changed, 10 insertions, 4 deletions
diff --git a/externals/cmake-modules/GetGitRevisionDescription.cmake b/externals/cmake-modules/GetGitRevisionDescription.cmake
index 087f5deeae..dab1347753 100644
--- a/externals/cmake-modules/GetGitRevisionDescription.cmake
+++ b/externals/cmake-modules/GetGitRevisionDescription.cmake
@@ -1,3 +1,7 @@
+# SPDX-FileCopyrightText: 2009 Iowa State University
+# SPDX-FileContributor: Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
+# SPDX-License-Identifier: BSL-1.0
+
# - Returns a version string from Git
#
# These functions force a re-configure on each git commit so that you can
diff --git a/externals/cmake-modules/GetGitRevisionDescription.cmake.in b/externals/cmake-modules/GetGitRevisionDescription.cmake.in
index 0d7eb3c265..868e032efb 100644
--- a/externals/cmake-modules/GetGitRevisionDescription.cmake.in
+++ b/externals/cmake-modules/GetGitRevisionDescription.cmake.in
@@ -1,4 +1,7 @@
-#
+# SPDX-FileCopyrightText: 2009 Iowa State University
+# SPDX-FileContributor: Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
+# SPDX-License-Identifier: BSL-1.0
+
# Internal file for GetGitRevisionDescription.cmake
#
# Requires CMake 2.6 or newer (uses the 'function' command)
diff --git a/externals/cmake-modules/WindowsCopyFiles.cmake b/externals/cmake-modules/WindowsCopyFiles.cmake
index 72cec53549..08b598365d 100644
--- a/externals/cmake-modules/WindowsCopyFiles.cmake
+++ b/externals/cmake-modules/WindowsCopyFiles.cmake
@@ -1,6 +1,5 @@
-# Copyright 2018 Yuzu Emulator Project
-# Licensed under GPLv2 or any later version
-# Refer to the license.txt file included.
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
# This file provides the function windows_copy_files.
# This is only valid on Windows.