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authorcrueter <crueter@eden-emu.dev>2025-08-04 04:50:14 +0200
committercrueter <crueter@eden-emu.dev>2025-08-04 04:50:14 +0200
commit51b170b470ed587f99a7c2a773e4464687f0d07a (patch)
tree4c03c510cfb17a5f5d6233df490d78f06dcfa7f7 /externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp
parent04e5e6453875ffa5c79cdb421a29bc19985b1049 (diff)
[cmake] refactor: Use CPM over submodules (#143)
Transfers the majority of submodules and large externals to CPM, using source archives rather than full Git clones. Not only does this save massive amounts of clone and configure time, but dependencies are grabbed on-demand rather than being required by default. Additionally, CPM will (generally) automatically search for system dependencies, though certain dependencies have options to control this. Testing shows gains ranging from 5x to 10x in terms of overall clone/configure time. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp')
-rw-r--r--externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp97
1 files changed, 0 insertions, 97 deletions
diff --git a/externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp b/externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp
deleted file mode 100644
index 4e6a9cb0c1..0000000000
--- a/externals/oboe/apps/OboeTester/app/src/main/cpp/TestRapidCycle.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <aaudio/AAudioExtensions.h>
-
-#include "common/OboeDebug.h"
-#include "oboe/AudioClock.h"
-#include "TestRapidCycle.h"
-
-using namespace oboe;
-
-// start a thread to cycle through stream tests
-int32_t TestRapidCycle::start(bool useOpenSL) {
- mThreadEnabled = true;
- mCycleCount = 0;
- mCycleThread = std::thread([this, useOpenSL]() {
- cycleRapidly(useOpenSL);
- });
- return 0;
-}
-int32_t TestRapidCycle::stop() {
- mThreadEnabled = false;
- mCycleThread.join();
- return 0;
-}
-
-void TestRapidCycle::cycleRapidly(bool useOpenSL) {
- while(mThreadEnabled && (oneCycle(useOpenSL) == 0));
-}
-
-int32_t TestRapidCycle::oneCycle(bool useOpenSL) {
- mCycleCount++;
- mDataCallback = std::make_shared<MyDataCallback>();
-
- AudioStreamBuilder builder;
- oboe::Result result = builder.setFormat(oboe::AudioFormat::Float)
- ->setAudioApi(useOpenSL ? oboe::AudioApi::OpenSLES : oboe::AudioApi::AAudio)
- ->setPerformanceMode(oboe::PerformanceMode::LowLatency)
- ->setChannelCount(kChannelCount)
- ->setDataCallback(mDataCallback)
- ->setUsage(oboe::Usage::Notification)
- ->openStream(mStream);
- if (result != oboe::Result::OK) {
- return (int32_t) result;
- }
-
- mStream->setDelayBeforeCloseMillis(0);
-
- result = mStream->requestStart();
- if (result != oboe::Result::OK) {
- mStream->close();
- return (int32_t) result;
- }
-// Sleep for some random time.
- int32_t durationMicros = (int32_t)(drand48() * kMaxSleepMicros);
- LOGD("TestRapidCycle::oneCycle() - Sleep for %d micros", durationMicros);
- usleep(durationMicros);
- LOGD("TestRapidCycle::oneCycle() - Woke up, close stream");
- mDataCallback->returnStop = true;
- result = mStream->close();
- return (int32_t) result;
-}
-
-// Callback that sleeps then touches the audio buffer.
-DataCallbackResult TestRapidCycle::MyDataCallback::onAudioReady(
- AudioStream *audioStream,
- void *audioData,
- int32_t numFrames) {
- float *floatData = (float *) audioData;
- const int numSamples = numFrames * kChannelCount;
-
- // Fill buffer with white noise.
- for (int i = 0; i < numSamples; i++) {
- floatData[i] = ((float) drand48() - 0.5f) * 2 * 0.1f;
- }
- usleep(500); // half a millisecond
- if (returnStop) {
- usleep(20 * 1000);
- return DataCallbackResult::Stop;
- } else {
- return DataCallbackResult::Continue;
- }
-}