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| author | weakboson <weakboson@quantum-field.net> | 2025-07-31 17:47:29 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-07-31 17:47:29 +0200 |
| commit | 6fd10fd85eda83ce660f79bf6e5491806df2cf6d (patch) | |
| tree | c00af887ad5fb3b380b20f452421709327ff1833 /externals/oboe/samples/RhythmGame/src/main/cpp/utils | |
| parent | c1d9cbca647d20c5f6ede7ba8107097dc518f7bc (diff) | |
[vk] Remove improper check for image depth in texture cache. (#164)
When looking for existing images, ImageBase::TryFindBase checks the depth of the existing image to be greater than the layer of the base + depth of the candidate.
However the depth of images are not updated when cache were merged causing the lookup to fail.
This commit disables this faulty check to fix a critical memory leak that crashes the emulator in some games.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/164
Co-authored-by: weakboson <weakboson@quantum-field.net>
Co-committed-by: weakboson <weakboson@quantum-field.net>
Diffstat (limited to 'externals/oboe/samples/RhythmGame/src/main/cpp/utils')
0 files changed, 0 insertions, 0 deletions
