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authorswurl <swurl@swurl.xyz>2025-05-31 02:33:02 -0400
committerswurl <swurl@swurl.xyz>2025-05-31 02:33:02 -0400
commit6c655321e6b04b8648802e296bb5ca11d290ae68 (patch)
tree5c906511e4a2910ce8b806bb9d763b524c28619e /externals/oboe/samples/hello-oboe/src/main/cpp/HelloOboeEngine.h
parentc0cceff365f754f8859f4c9a0362ebdba7ea388b (diff)
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'externals/oboe/samples/hello-oboe/src/main/cpp/HelloOboeEngine.h')
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+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef OBOE_HELLO_OBOE_ENGINE_H
+#define OBOE_HELLO_OBOE_ENGINE_H
+
+#include <oboe/Oboe.h>
+
+#include "SoundGenerator.h"
+#include "LatencyTuningCallback.h"
+#include "IRestartable.h"
+#include "DefaultErrorCallback.h"
+
+constexpr int32_t kBufferSizeAutomatic = 0;
+
+class HelloOboeEngine : public IRestartable {
+
+public:
+ HelloOboeEngine();
+
+ virtual ~HelloOboeEngine() = default;
+
+ void tap(bool isDown);
+
+ /**
+ * Open and start a stream.
+ * @param deviceId the audio device id, can be obtained through an {@link AudioDeviceInfo} object
+ * using Java/JNI.
+ * @return error or OK
+ */
+ oboe::Result start(oboe::AudioApi audioApi, int deviceId, int channelCount);
+ /* Start using current settings. */
+ oboe::Result start();
+
+ /**
+ * Stop and close the stream.
+ */
+ oboe::Result stop();
+
+ // From IRestartable
+ void restart() override;
+
+ void setBufferSizeInBursts(int32_t numBursts);
+
+ /**
+ * Calculate the current latency between writing a frame to the output stream and
+ * the same frame being presented to the audio hardware.
+ *
+ * Here's how the calculation works:
+ *
+ * 1) Get the time a particular frame was presented to the audio hardware
+ * @see AudioStream::getTimestamp
+ * 2) From this extrapolate the time which the *next* audio frame written to the stream
+ * will be presented
+ * 3) Assume that the next audio frame is written at the current time
+ * 4) currentLatency = nextFramePresentationTime - nextFrameWriteTime
+ *
+ * @return Output Latency in Milliseconds
+ */
+ double getCurrentOutputLatencyMillis();
+
+ bool isLatencyDetectionSupported();
+
+ bool isAAudioRecommended();
+
+private:
+ oboe::Result reopenStream();
+ oboe::Result openPlaybackStream();
+
+ std::shared_ptr<oboe::AudioStream> mStream;
+ std::shared_ptr<LatencyTuningCallback> mLatencyCallback;
+ std::shared_ptr<DefaultErrorCallback> mErrorCallback;
+ std::shared_ptr<SoundGenerator> mAudioSource;
+ bool mIsLatencyDetectionSupported = false;
+
+ int32_t mDeviceId = oboe::Unspecified;
+ int32_t mChannelCount = oboe::Unspecified;
+ oboe::AudioApi mAudioApi = oboe::AudioApi::Unspecified;
+ std::mutex mLock;
+};
+
+#endif //OBOE_HELLO_OBOE_ENGINE_H