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| author | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
|---|---|---|
| committer | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
| commit | 6c655321e6b04b8648802e296bb5ca11d290ae68 (patch) | |
| tree | 5c906511e4a2910ce8b806bb9d763b524c28619e /externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h | |
| parent | c0cceff365f754f8859f4c9a0362ebdba7ea388b (diff) | |
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h')
| -rw-r--r-- | externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h b/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h new file mode 100644 index 0000000000..1ffae37f0f --- /dev/null +++ b/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h @@ -0,0 +1,58 @@ +/* + * Copyright 2018 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SAMPLES_SOUNDGENERATOR_H +#define SAMPLES_SOUNDGENERATOR_H + + +#include <Oscillator.h> +#include <TappableAudioSource.h> + +/** + * Generates a fixed frequency tone for each channel. + * Implements RenderableTap (sound source with toggle) which is required for AudioEngines. + */ +class SoundGenerator : public TappableAudioSource { + static constexpr size_t kSharedBufferSize = 1024; +public: + /** + * Create a new SoundGenerator object. + * + * @param sampleRate - The output sample rate. + * @param maxFrames - The maximum number of audio frames which will be rendered, this is used to + * calculate this object's internal buffer size. + * @param channelCount - The number of channels in the output, one tone will be created for each + * channel, the output will be interlaced. + * + */ + SoundGenerator(int32_t sampleRate, int32_t channelCount); + ~SoundGenerator() = default; + + SoundGenerator(SoundGenerator&& other) = default; + SoundGenerator& operator= (SoundGenerator&& other) = default; + + // Switch the tones on + void tap(bool isOn) override; + + void renderAudio(float *audioData, int32_t numFrames) override; + +private: + std::unique_ptr<Oscillator[]> mOscillators; + std::unique_ptr<float[]> mBuffer = std::make_unique<float[]>(kSharedBufferSize); +}; + + +#endif //SAMPLES_SOUNDGENERATOR_H |
