diff options
| author | crueter <crueter@eden-emu.dev> | 2025-08-04 04:50:14 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-08-04 04:50:14 +0200 |
| commit | 51b170b470ed587f99a7c2a773e4464687f0d07a (patch) | |
| tree | 4c03c510cfb17a5f5d6233df490d78f06dcfa7f7 /externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp | |
| parent | 04e5e6453875ffa5c79cdb421a29bc19985b1049 (diff) | |
[cmake] refactor: Use CPM over submodules (#143)
Transfers the majority of submodules and large externals to CPM, using source archives rather than full Git clones. Not only does this save massive amounts of clone and configure time, but dependencies are grabbed on-demand rather than being required by default. Additionally, CPM will (generally) automatically search for system dependencies, though certain dependencies have options to control this.
Testing shows gains ranging from 5x to 10x in terms of overall clone/configure time.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp')
| -rw-r--r-- | externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp b/externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp deleted file mode 100644 index f3694b3c00..0000000000 --- a/externals/oboe/samples/iolib/src/main/cpp/player/SampleBuffer.cpp +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (C) 2020 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "SampleBuffer.h" - -// Resampler Includes -#include <resampler/MultiChannelResampler.h> - -#include "wav/WavStreamReader.h" - -using namespace RESAMPLER_OUTER_NAMESPACE::resampler; - -namespace iolib { - -void SampleBuffer::loadSampleData(parselib::WavStreamReader* reader) { - mAudioProperties.channelCount = reader->getNumChannels(); - mAudioProperties.sampleRate = reader->getSampleRate(); - - reader->positionToAudio(); - - mNumSamples = reader->getNumSampleFrames() * reader->getNumChannels(); - mSampleData = new float[mNumSamples]; - - reader->getDataFloat(mSampleData, reader->getNumSampleFrames()); -} - -void SampleBuffer::unloadSampleData() { - if (mSampleData != nullptr) { - delete[] mSampleData; - mSampleData = nullptr; - } - mNumSamples = 0; -} - -class ResampleBlock { -public: - int32_t mSampleRate; - float* mBuffer; - int32_t mNumSamples; -}; - -void resampleData(const ResampleBlock& input, ResampleBlock* output, int numChannels) { - // Calculate output buffer size - double temp = - ((double)input.mNumSamples * (double)output->mSampleRate) / (double)input.mSampleRate; - - // round up - int32_t numOutFramesAllocated = (int32_t)(temp + 0.5); - // We iterate thousands of times through the loop. Roundoff error could accumulate - // so add a few more frames for padding - numOutFramesAllocated += 8; - - MultiChannelResampler *resampler = MultiChannelResampler::make( - numChannels, // channel count - input.mSampleRate, // input sampleRate - output->mSampleRate, // output sampleRate - MultiChannelResampler::Quality::Medium); // conversion quality - - float *inputBuffer = input.mBuffer;; // multi-channel buffer to be consumed - float *outputBuffer = new float[numOutFramesAllocated]; // multi-channel buffer to be filled - output->mBuffer = outputBuffer; - - int numOutputSamples = 0; - int inputSamplesLeft = input.mNumSamples; - while ((inputSamplesLeft > 0) && (numOutputSamples < numOutFramesAllocated)) { - if(resampler->isWriteNeeded()) { - resampler->writeNextFrame(inputBuffer); - inputBuffer += numChannels; - inputSamplesLeft -= numChannels; - } else { - resampler->readNextFrame(outputBuffer); - outputBuffer += numChannels; - numOutputSamples += numChannels; - } - } - output->mNumSamples = numOutputSamples; - - delete resampler; -} - -void SampleBuffer::resampleData(int sampleRate) { - if (mAudioProperties.sampleRate == sampleRate) { - // nothing to do - return; - } - - ResampleBlock inputBlock; - inputBlock.mBuffer = mSampleData; - inputBlock.mNumSamples = mNumSamples; - inputBlock.mSampleRate = mAudioProperties.sampleRate; - - ResampleBlock outputBlock; - outputBlock.mSampleRate = sampleRate; - iolib::resampleData(inputBlock, &outputBlock, mAudioProperties.channelCount); - - // delete previous samples - delete[] mSampleData; - - // install the resampled data - mSampleData = outputBlock.mBuffer; - mNumSamples = outputBlock.mNumSamples; - mAudioProperties.sampleRate = outputBlock.mSampleRate; -} - -} // namespace iolib |
