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| author | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
|---|---|---|
| committer | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
| commit | 6c655321e6b04b8648802e296bb5ca11d290ae68 (patch) | |
| tree | 5c906511e4a2910ce8b806bb9d763b524c28619e /externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h | |
| parent | c0cceff365f754f8859f4c9a0362ebdba7ea388b (diff) | |
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h')
| -rw-r--r-- | externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h b/externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h new file mode 100644 index 0000000000..54edbf1f9b --- /dev/null +++ b/externals/oboe/samples/iolib/src/main/cpp/player/SampleSource.h @@ -0,0 +1,106 @@ +/* + * Copyright (C) 2020 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _PLAYER_SAMPLESOURCE_ +#define _PLAYER_SAMPLESOURCE_ + +#include <cstdint> + +#include "DataSource.h" + +#include "SampleBuffer.h" + +namespace iolib { + +/** + * Defines an interface for audio data provided to a player object. + * Concrete examples include OneShotSampleBuffer. One could imagine a LoopingSampleBuffer. + * Supports stereo position via mPan member. + */ +class SampleSource: public DataSource { +public: + // Pan position of the audio in a stereo mix + // [left:-1.0f] <- [center: 0.0f] -> -[right: 1.0f] + static constexpr float PAN_HARDLEFT = -1.0f; + static constexpr float PAN_HARDRIGHT = 1.0f; + static constexpr float PAN_CENTER = 0.0f; + + SampleSource(SampleBuffer *sampleBuffer, float pan) + : mSampleBuffer(sampleBuffer), mCurSampleIndex(0), mIsPlaying(false), mIsLoopMode(false), mGain(1.0f) { + setPan(pan); + } + virtual ~SampleSource() {} + + void setPlayMode() { mCurSampleIndex = 0; mIsPlaying = true; } + void setStopMode() { mIsPlaying = false; mCurSampleIndex = 0; } + + void setLoopMode(bool isLoopMode) { mIsLoopMode = isLoopMode; } + + bool isPlaying() { return mIsPlaying; } + + void setPan(float pan) { + if (pan < PAN_HARDLEFT) { + mPan = PAN_HARDLEFT; + } else if (pan > PAN_HARDRIGHT) { + mPan = PAN_HARDRIGHT; + } else { + mPan = pan; + } + calcGainFactors(); + } + + float getPan() { + return mPan; + } + + void setGain(float gain) { + mGain = gain; + calcGainFactors(); + } + + float getGain() { + return mGain; + } + +protected: + SampleBuffer *mSampleBuffer; + + int32_t mCurSampleIndex; + + bool mIsPlaying; + std::atomic<bool> mIsLoopMode; + + // Logical pan value + float mPan; + + // precomputed channel gains for pan + float mLeftGain; + float mRightGain; + + // Overall gain + float mGain; + +private: + void calcGainFactors() { + // useful panning information: http://www.cs.cmu.edu/~music/icm-online/readings/panlaws/ + float rightPan = (mPan * 0.5) + 0.5; + mRightGain = rightPan * mGain; + mLeftGain = (1.0 - rightPan) * mGain; } +}; + +} // namespace wavlib + +#endif //_PLAYER_SAMPLESOURCE_ |
