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authorcrueter <crueter@eden-emu.dev>2025-08-04 04:50:14 +0200
committercrueter <crueter@eden-emu.dev>2025-08-04 04:50:14 +0200
commit51b170b470ed587f99a7c2a773e4464687f0d07a (patch)
tree4c03c510cfb17a5f5d6233df490d78f06dcfa7f7 /externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp
parent04e5e6453875ffa5c79cdb421a29bc19985b1049 (diff)
[cmake] refactor: Use CPM over submodules (#143)
Transfers the majority of submodules and large externals to CPM, using source archives rather than full Git clones. Not only does this save massive amounts of clone and configure time, but dependencies are grabbed on-demand rather than being required by default. Additionally, CPM will (generally) automatically search for system dependencies, though certain dependencies have options to control this. Testing shows gains ranging from 5x to 10x in terms of overall clone/configure time. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp')
-rw-r--r--externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp92
1 files changed, 0 insertions, 92 deletions
diff --git a/externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp b/externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp
deleted file mode 100644
index 40583917b1..0000000000
--- a/externals/oboe/samples/minimaloboe/src/main/cpp/SimpleNoiseMaker.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-
-static const char *TAG = "SimpleNoiseMaker";
-
-#include <android/log.h>
-
-#include <SimpleNoiseMaker.h>
-
-using namespace oboe;
-
-oboe::Result SimpleNoiseMaker::open() {
- // Use shared_ptr to prevent use of a deleted callback.
- mDataCallback = std::make_shared<MyDataCallback>();
- mErrorCallback = std::make_shared<MyErrorCallback>(this);
-
- AudioStreamBuilder builder;
- oboe::Result result = builder.setSharingMode(oboe::SharingMode::Exclusive)
- ->setPerformanceMode(oboe::PerformanceMode::LowLatency)
- ->setFormat(oboe::AudioFormat::Float)
- ->setChannelCount(kChannelCount)
- ->setDataCallback(mDataCallback)
- ->setErrorCallback(mErrorCallback)
- // Open using a shared_ptr.
- ->openStream(mStream);
- return result;
-}
-
-oboe::Result SimpleNoiseMaker::start() {
- return mStream->requestStart();
-}
-
-oboe::Result SimpleNoiseMaker::stop() {
- return mStream->requestStop();
-}
-
-oboe::Result SimpleNoiseMaker::close() {
- return mStream->close();
-}
-
-/**
- * This callback method will be called from a high priority audio thread.
- * It should only do math and not do any blocking operations like
- * reading or writing files, memory allocation, or networking.
- * @param audioStream
- * @param audioData pointer to an array of samples to be filled
- * @param numFrames number of frames needed
- * @return
- */
-DataCallbackResult SimpleNoiseMaker::MyDataCallback::onAudioReady(
- AudioStream *audioStream,
- void *audioData,
- int32_t numFrames) {
- // We requested float when we built the stream.
- float *output = (float *) audioData;
- // Fill buffer with random numbers to create "white noise".
- int numSamples = numFrames * kChannelCount;
- for (int i = 0; i < numSamples; i++) {
- // drand48() returns a random number between 0.0 and 1.0.
- // Center and scale it to a reasonable value.
- *output++ = (float) ((drand48() - 0.5) * 0.6);
- }
- return oboe::DataCallbackResult::Continue;
-}
-
-void SimpleNoiseMaker::MyErrorCallback::onErrorAfterClose(oboe::AudioStream *oboeStream,
- oboe::Result error) {
- __android_log_print(ANDROID_LOG_INFO, TAG,
- "%s() - error = %s",
- __func__,
- oboe::convertToText(error)
- );
- // Try to open and start a new stream after a disconnect.
- if (mParent->open() == Result::OK) {
- mParent->start();
- }
-}