diff options
| author | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
|---|---|---|
| committer | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
| commit | 6c655321e6b04b8648802e296bb5ca11d290ae68 (patch) | |
| tree | 5c906511e4a2910ce8b806bb9d763b524c28619e /externals/oboe/src/opensles/EngineOpenSLES.cpp | |
| parent | c0cceff365f754f8859f4c9a0362ebdba7ea388b (diff) | |
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'externals/oboe/src/opensles/EngineOpenSLES.cpp')
| -rw-r--r-- | externals/oboe/src/opensles/EngineOpenSLES.cpp | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/externals/oboe/src/opensles/EngineOpenSLES.cpp b/externals/oboe/src/opensles/EngineOpenSLES.cpp new file mode 100644 index 0000000000..8c0ca4bbdf --- /dev/null +++ b/externals/oboe/src/opensles/EngineOpenSLES.cpp @@ -0,0 +1,206 @@ +/* + * Copyright 2017 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <dlfcn.h> + +#include "common/OboeDebug.h" +#include "EngineOpenSLES.h" +#include "OpenSLESUtilities.h" + +using namespace oboe; + +// OpenSL ES is deprecated in SDK 30. +// So we use custom dynamic linking to access the library. +#define LIB_OPENSLES_NAME "libOpenSLES.so" + +EngineOpenSLES &EngineOpenSLES::getInstance() { + static EngineOpenSLES sInstance; + return sInstance; +} + +// Satisfy extern in OpenSLES.h +// These are required because of b/337360630, which was causing +// Oboe to have link failures if libOpenSLES.so was not available. +// If you are statically linking Oboe and libOpenSLES.so is a shared library +// and you observe crashes, you can pass DO_NOT_DEFINE_OPENSL_ES_CONSTANTS to cmake. +#ifndef DO_NOT_DEFINE_OPENSL_ES_CONSTANTS +SL_API const SLInterfaceID SL_IID_ENGINE = nullptr; +SL_API const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE = nullptr; +SL_API const SLInterfaceID SL_IID_ANDROIDCONFIGURATION = nullptr; +SL_API const SLInterfaceID SL_IID_RECORD = nullptr; +SL_API const SLInterfaceID SL_IID_BUFFERQUEUE = nullptr; +SL_API const SLInterfaceID SL_IID_VOLUME = nullptr; +SL_API const SLInterfaceID SL_IID_PLAY = nullptr; +#endif + +static const char *getSafeDlerror() { + static const char *defaultMessage = "not found?"; + char *errorMessage = dlerror(); + return (errorMessage == nullptr) ? defaultMessage : errorMessage; +} + +// Load the OpenSL ES library and the one primary entry point. +// @return true if linked OK +bool EngineOpenSLES::linkOpenSLES() { + if (mDynamicLinkState == kLinkStateBad) { + LOGE("%s(), OpenSL ES not available, based on previous link failure.", __func__); + } else if (mDynamicLinkState == kLinkStateUninitialized) { + // Set to BAD now in case we return because of an error. + // This is safe form race conditions because this function is always called + // under mLock amd the state is only accessed from this function. + mDynamicLinkState = kLinkStateBad; + // Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause. + // Also resolving all the links now will prevent a run-time penalty later. + mLibOpenSlesLibraryHandle = dlopen(LIB_OPENSLES_NAME, RTLD_NOW); + if (mLibOpenSlesLibraryHandle == nullptr) { + LOGE("%s() could not dlopen(%s), %s", __func__, LIB_OPENSLES_NAME, getSafeDlerror()); + return false; + } else { + mFunction_slCreateEngine = (prototype_slCreateEngine) dlsym( + mLibOpenSlesLibraryHandle, + "slCreateEngine"); + LOGD("%s(): dlsym(%s) returned %p", __func__, + "slCreateEngine", mFunction_slCreateEngine); + if (mFunction_slCreateEngine == nullptr) { + LOGE("%s(): dlsym(slCreateEngine) returned null, %s", __func__, getSafeDlerror()); + return false; + } + + // Load IID interfaces. + LOCAL_SL_IID_ENGINE = getIidPointer("SL_IID_ENGINE"); + if (LOCAL_SL_IID_ENGINE == nullptr) return false; + LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE = getIidPointer( + "SL_IID_ANDROIDSIMPLEBUFFERQUEUE"); + if (LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE == nullptr) return false; + LOCAL_SL_IID_ANDROIDCONFIGURATION = getIidPointer( + "SL_IID_ANDROIDCONFIGURATION"); + if (LOCAL_SL_IID_ANDROIDCONFIGURATION == nullptr) return false; + LOCAL_SL_IID_RECORD = getIidPointer("SL_IID_RECORD"); + if (LOCAL_SL_IID_RECORD == nullptr) return false; + LOCAL_SL_IID_BUFFERQUEUE = getIidPointer("SL_IID_BUFFERQUEUE"); + if (LOCAL_SL_IID_BUFFERQUEUE == nullptr) return false; + LOCAL_SL_IID_VOLUME = getIidPointer("SL_IID_VOLUME"); + if (LOCAL_SL_IID_VOLUME == nullptr) return false; + LOCAL_SL_IID_PLAY = getIidPointer("SL_IID_PLAY"); + if (LOCAL_SL_IID_PLAY == nullptr) return false; + + mDynamicLinkState = kLinkStateGood; + } + } + return (mDynamicLinkState == kLinkStateGood); +} + +// A symbol like SL_IID_PLAY is a pointer to a structure. +// The dlsym() function returns the address of the pointer, not the structure. +// To get the address of the structure we have to dereference the pointer. +SLInterfaceID EngineOpenSLES::getIidPointer(const char *symbolName) { + SLInterfaceID *iid_address = (SLInterfaceID *) dlsym( + mLibOpenSlesLibraryHandle, + symbolName); + if (iid_address == nullptr) { + LOGE("%s(): dlsym(%s) returned null, %s", __func__, symbolName, getSafeDlerror()); + return (SLInterfaceID) nullptr; + } + return *iid_address; // Get address of the structure. +} + +SLresult EngineOpenSLES::open() { + std::lock_guard<std::mutex> lock(mLock); + + SLresult result = SL_RESULT_SUCCESS; + if (mOpenCount++ == 0) { + // load the library and link to it + if (!linkOpenSLES()) { + result = SL_RESULT_FEATURE_UNSUPPORTED; + goto error; + }; + + // create engine + result = (*mFunction_slCreateEngine)(&mEngineObject, 0, NULL, 0, NULL, NULL); + if (SL_RESULT_SUCCESS != result) { + LOGE("EngineOpenSLES - slCreateEngine() result:%s", getSLErrStr(result)); + goto error; + } + + // realize the engine + result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_FALSE); + if (SL_RESULT_SUCCESS != result) { + LOGE("EngineOpenSLES - Realize() engine result:%s", getSLErrStr(result)); + goto error; + } + + // get the engine interface, which is needed in order to create other objects + result = (*mEngineObject)->GetInterface(mEngineObject, + EngineOpenSLES::getInstance().getIidEngine(), + &mEngineInterface); + if (SL_RESULT_SUCCESS != result) { + LOGE("EngineOpenSLES - GetInterface() engine result:%s", getSLErrStr(result)); + goto error; + } + } + + return result; + +error: + close_l(); + return result; +} + +void EngineOpenSLES::close() { + std::lock_guard<std::mutex> lock(mLock); + close_l(); +} + +// This must be called under mLock +void EngineOpenSLES::close_l() { + if (--mOpenCount == 0) { + if (mEngineObject != nullptr) { + (*mEngineObject)->Destroy(mEngineObject); + mEngineObject = nullptr; + mEngineInterface = nullptr; + } + } +} + +SLresult EngineOpenSLES::createOutputMix(SLObjectItf *objectItf) { + return (*mEngineInterface)->CreateOutputMix(mEngineInterface, objectItf, 0, 0, 0); +} + +SLresult EngineOpenSLES::createAudioPlayer(SLObjectItf *objectItf, + SLDataSource *audioSource, + SLDataSink *audioSink) { + + SLInterfaceID ids[] = {LOCAL_SL_IID_BUFFERQUEUE, LOCAL_SL_IID_ANDROIDCONFIGURATION}; + SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; + + return (*mEngineInterface)->CreateAudioPlayer(mEngineInterface, objectItf, audioSource, + audioSink, + sizeof(ids) / sizeof(ids[0]), ids, reqs); +} + +SLresult EngineOpenSLES::createAudioRecorder(SLObjectItf *objectItf, + SLDataSource *audioSource, + SLDataSink *audioSink) { + + SLInterfaceID ids[] = {LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE, + LOCAL_SL_IID_ANDROIDCONFIGURATION }; + SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; + + return (*mEngineInterface)->CreateAudioRecorder(mEngineInterface, objectItf, audioSource, + audioSink, + sizeof(ids) / sizeof(ids[0]), ids, reqs); +} + |
