diff options
| author | Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> | 2025-07-09 04:23:07 +0200 |
|---|---|---|
| committer | Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> | 2025-07-09 04:23:22 +0200 |
| commit | 3e44389bfcde32ce70be2bf17e374c0e50bcc138 (patch) | |
| tree | 53a879e468f404f92c214772cd0203ab9fa30de0 /src/android | |
| parent | 693404bf3755e6e9b09b83bdaccff7423542a081 (diff) | |
[Rasterizer]: Implement "Skip CPU Inner Invalidation" hack
Diffstat (limited to 'src/android')
4 files changed, 11 insertions, 0 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt index 79cfed1cd0..a558afab47 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt @@ -17,6 +17,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting { RENDERER_USE_SPEED_LIMIT("use_speed_limit"), USE_FAST_CPU_TIME("use_fast_cpu_time"), USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"), + SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"), USE_DOCKED_MODE("use_docked_mode"), USE_AUTO_STUB("use_auto_stub"), RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache"), diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt index 4e206ab541..ec56362f77 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt @@ -657,6 +657,13 @@ abstract class SettingsItem( ) put( SwitchSetting( + BooleanSetting.SKIP_CPU_INNER_INVALIDATION, + titleId = R.string.skip_cpu_inner_invalidation, + descriptionId = R.string.skip_cpu_inner_invalidation_description + ) + ) + put( + SwitchSetting( BooleanSetting.RENDERER_REACTIVE_FLUSHING, titleId = R.string.renderer_reactive_flushing, descriptionId = R.string.renderer_reactive_flushing_description diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt index 430e2f3426..31e2873b58 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt @@ -463,6 +463,7 @@ class SettingsFragmentPresenter( add(IntSetting.FAST_CPU_TIME.key) add(BooleanSetting.USE_CUSTOM_CPU_TICKS.key) add(IntSetting.CPU_TICKS.key) + add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key) add(BooleanSetting.USE_LRU_CACHE.key) add(BooleanSetting.CORE_SYNC_CORE_SPEED.key) add(IntSetting.MEMORY_LAYOUT.key) diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 658dfedc6b..6f446758b5 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -104,6 +104,8 @@ <string name="custom_cpu_ticks">Custom CPU Ticks</string> <string name="custom_cpu_ticks_description">Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77–21000 is recommended.</string> <string name="cpu_ticks">Ticks</string> + <string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string> + <string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it's performance. This may cause glitches or crashes on some games.</string> <string name="fast_cpu_time">CPU Clock</string> <string name="fast_cpu_time_description">Use Boost (1700MHz) to run at the Switch\'s highest native clock, or Fast (2000MHz) to run at 2x clock.</string> <string name="memory_layout">Memory Layout</string> |
