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| author | MerryMage <MerryMage@users.noreply.github.com> | 2016-09-07 15:26:38 +0100 |
|---|---|---|
| committer | MerryMage <MerryMage@users.noreply.github.com> | 2016-09-07 15:27:32 +0100 |
| commit | de4fa45fb5dd3a5675a8a4ff1595b9bb62b5ad5c (patch) | |
| tree | 07e509053f4139ade4a6a69a6e167c622fc6c69f /src/audio_core/hle/dsp.cpp | |
| parent | 61b84257aecd53855472ffa0dcf0abba5d90d745 (diff) | |
audio_core: Tweak audio latency
Diffstat (limited to 'src/audio_core/hle/dsp.cpp')
| -rw-r--r-- | src/audio_core/hle/dsp.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp index 0cddeb82ad..1420bf2dd4 100644 --- a/src/audio_core/hle/dsp.cpp +++ b/src/audio_core/hle/dsp.cpp @@ -105,7 +105,7 @@ static void OutputCurrentFrame(const StereoFrame16& frame) { std::vector<s16> stretched_samples = time_stretcher.Process(sink->SamplesInQueue()); sink->EnqueueSamples(stretched_samples.data(), stretched_samples.size() / 2); } else { - constexpr size_t maximum_sample_latency = 1024; // about 32 miliseconds + constexpr size_t maximum_sample_latency = 2048; // about 64 miliseconds if (sink->SamplesInQueue() > maximum_sample_latency) { // This can occur if we're running too fast and samples are starting to back up. // Just drop the samples. |
