diff options
| author | Zephyron <zephyron@citron-emu.org> | 2025-04-12 16:15:51 +1000 |
|---|---|---|
| committer | MrPurple666 <antoniosacramento666usa@gmail.com> | 2025-04-12 23:42:24 -0300 |
| commit | 34693001aa6e86bb543e5b8b18b3c9dc919ddde7 (patch) | |
| tree | 7922910b70085858b30ca084db6d75a79db476a6 /src/common/android/multiplayer/multiplayer.cpp | |
| parent | 9615e910f90ea0af0c616eed5329b176d4700d7f (diff) | |
Add Windows support to Hybrid Memory Manager
This commit adds Windows-specific implementation of the fault-managed memory
system, providing similar functionality to the existing Linux/Android implementation.
Key changes:
- Added Windows-specific memory management using VirtualAlloc/VirtualFree
- Implemented Windows vectored exception handler for page fault handling
- Added proper memory protection and page fault handling on Windows
- Updated memory snapshot functionality to work on Windows
- Added proper cleanup of Windows-specific resources
- Fixed type conversion issues in memory management code
- Added proper error handling for Windows memory operations
- Fixed VRAM Memory Layout Mode to allow up to 12Gb
The implementation uses Windows-specific APIs:
- VirtualAlloc/VirtualFree for memory management
- AddVectoredExceptionHandler for page fault handling
- VirtualProtect for memory protection management
This change maintains feature parity with the Linux/Android implementation
while using Windows-native APIs for better performance and reliability.
Signed-off-by: Zephyron <zephyron@citron-emu.org>
Diffstat (limited to 'src/common/android/multiplayer/multiplayer.cpp')
0 files changed, 0 insertions, 0 deletions
