diff options
| author | crueter <crueter@eden-emu.dev> | 2025-10-26 17:28:14 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-10-26 17:28:14 +0100 |
| commit | a0769ad835116e2538e6c8659a0bf6348143b3bf (patch) | |
| tree | eebaf338f022dcd425dc48239477819c379eb782 /src/common/android/multiplayer/multiplayer.cpp | |
| parent | 470214412b4d67d51219461634c28120bccb15b8 (diff) | |
[cmake] MinGW builds; fix line endings; fix weird multiplayer lobby behavior (#2835)
MinGW builds perform pretty dramatically better than MSVC in my (brief) testing, getting 40% better FPS on my KVM than MSVC. How this will translate to the real world, who knows, but this is a really good target to have.
TODO: Add this to CI, potentially replace clang-cl
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2835
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/common/android/multiplayer/multiplayer.cpp')
0 files changed, 0 insertions, 0 deletions
