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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-29 07:05:03 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-29 20:49:47 -0400
commit6b7185676d59976bf02f6666368032067ff344bc (patch)
treebcd2114dce7b4d591db3c19b43214e62e1deddd3 /src/common/container
parentbe449da3db512f790c71d60a58e027a5898a0446 (diff)
common: pass-through hash for integer and pointer keys; RangeSet::Intersects
Common::unordered_map/set defaulted to std::hash, a byte-wise FNV-1a on MSVC for integers and pointers, which boost's flat containers then mix again: the GPU thread's page maps (shader and query cache invalidation, per inline upload) spent ~1% in it. Integer and pointer keys now go through as they are and boost mixes them. BufferCache::IsRegionGpuModified visited every GPU-written range inside the query just to answer yes or no; without per-fence downloads those ranges stay fragmented and it was ~4% of title 1's GPU thread (inline uploads). RangeSet::Intersects answers with one lookup. Inline uploads: 10.5% -> 7.5% of the GPU thread.
Diffstat (limited to 'src/common/container')
-rw-r--r--src/common/container/unordered_map.h2
-rw-r--r--src/common/container/unordered_set.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/common/container/unordered_map.h b/src/common/container/unordered_map.h
index 7d9e49fd80..c4d4a72663 100644
--- a/src/common/container/unordered_map.h
+++ b/src/common/container/unordered_map.h
@@ -9,7 +9,7 @@
namespace Common {
-template <class Key, class T, class Hash = std::hash<Key>, class Pred = std::equal_to<Key>,
+template <class Key, class T, class Hash = FastHash<Key>, class Pred = std::equal_to<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
using unordered_map = boost::unordered::unordered_flat_map<Key, T, Hash, Pred, Allocator>;
diff --git a/src/common/container/unordered_set.h b/src/common/container/unordered_set.h
index 54d71406a1..690c33286f 100644
--- a/src/common/container/unordered_set.h
+++ b/src/common/container/unordered_set.h
@@ -9,7 +9,7 @@
namespace Common {
-template <class Key, class Hash = std::hash<Key>, class Pred = std::equal_to<Key>,
+template <class Key, class Hash = FastHash<Key>, class Pred = std::equal_to<Key>,
class Allocator = std::allocator<Key>>
using unordered_set = boost::unordered::unordered_flat_set<Key, Hash, Pred, Allocator>;