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| author | John <john@eden-emu.dev> | 2026-10-19 15:58:04 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-10-19 15:58:04 +0200 |
| commit | 989768aa46720e3fcab9e2111e3ddd70819c382b (patch) | |
| tree | cd663f58a7c8f024ffd086f9190baff7b9d1b509 /src/common/cpu_features.cpp | |
| parent | de7e6e01d43e8cf2ec193d74fa053b0d7949955f (diff) | |
Fix [core, gpu, threads] Multithreading refactor (#4254) (#4548)
Performance loss regression fixed in Link's Awakening, Castlevania, Super Mario RPG, etc
Tested by Mr. Knobs on Android and myself on Linux
Multicore ON may be fixed for some users using Intel CPUs.
Games include: FF Tactics, Shredder's Revenge, Unity Engine Games.
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md).
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4548
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/common/cpu_features.cpp')
0 files changed, 0 insertions, 0 deletions
