aboutsummaryrefslogtreecommitdiff
path: root/src/common/fs/path_util.cpp
diff options
context:
space:
mode:
authorlizzie <lizzie@eden-emu.dev>2026-02-10 03:34:07 +0100
committercrueter <crueter@eden-emu.dev>2026-02-10 03:34:07 +0100
commita8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f (patch)
treed967e61fe889c2c39aa9e3b751927ffa25f1a19e /src/common/fs/path_util.cpp
parent0f8b35c4cd0f8d09b38edc52b006472cd98540fc (diff)
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/common/fs/path_util.cpp')
-rw-r--r--src/common/fs/path_util.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 9b57fda295..3f928ac327 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -1,4 +1,4 @@
-// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -7,7 +7,7 @@
#include <algorithm>
#include <iostream>
#include <sstream>
-#include <unordered_map>
+#include <ankerl/unordered_dense.h>
#include "common/assert.h"
#include "common/fs/fs.h"
@@ -193,8 +193,8 @@ private:
SetLegacyPathImpl(legacy_path, new_path);
}
- std::unordered_map<EdenPath, fs::path> eden_paths;
- std::unordered_map<EmuPath, fs::path> legacy_paths;
+ ankerl::unordered_dense::map<EdenPath, fs::path> eden_paths;
+ ankerl::unordered_dense::map<EmuPath, fs::path> legacy_paths;
};
bool ValidatePath(const fs::path& path) {