aboutsummaryrefslogtreecommitdiff
path: root/src/common/host_memory.cpp
diff options
context:
space:
mode:
authorcrueter <crueter@eden-emu.dev>2026-02-07 22:48:39 +0100
committercrueter <crueter@eden-emu.dev>2026-02-07 22:48:39 +0100
commitca9f2d43beeb03ca2127a21ef34ead9f497bcb03 (patch)
treed4fb1e94710481ec47c3959291ce0ac57a2fbd94 /src/common/host_memory.cpp
parente10f55d9db903fb51651ed8c5b9280e7724d18db (diff)
[desktop] Add icon-only mode to grid and improve design (#3485)
- Move Game Icon Size to the main toolbar. It's cleaner that way - Add a "Show Game Name" toggle that does as it says. Disabling it basically creates an "icons-only" mode. Useful for controller-only nav with big icons (TODO: maybe make a 192 size?) - Fixed a crash with controller nav. Oops - Rounded corners of the game icon in grid mode - Fixed the scroll bar creating extra clamping range on the grid icons - Item can be deselected if user clicks on the blank space outside of the view As a bonus fixed a crash on mod manager Future TODOs for design: - [ ] Row 1 type. Not sure what to do here tbh. - [ ] Move around game list settings in configure_ui to make it clear that nothing there affects the grid view. - [ ] 192x192 size? 256 feels too big on my 1440p screen whereas 128 feels too small. - Set text space as a function of fontMetrics. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3485 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/common/host_memory.cpp')
0 files changed, 0 insertions, 0 deletions