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| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2023-03-01 21:06:19 -0500 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2023-03-05 02:36:31 -0500 |
| commit | e25334b8b3e6e1374b7453a421b0d531ccd60904 (patch) | |
| tree | f21f509d4c7458a79e2fc399c1de3036a7efd51d /src/common/host_memory.cpp | |
| parent | feea72a15e4995bf52b50983b2e978cce943d8d8 (diff) | |
core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
Diffstat (limited to 'src/common/host_memory.cpp')
0 files changed, 0 insertions, 0 deletions
