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| author | flodavid <fl.david.53@gmail.com> | 2023-11-03 15:41:16 +0100 |
|---|---|---|
| committer | flodavid <fl.david.53@gmail.com> | 2023-11-25 19:30:37 +0100 |
| commit | 6bd3056c52691dff235cdee4789bfce91b3e29fd (patch) | |
| tree | 876d26a64a803d2b1509e71a13fe822f1e851c00 /src/common/linux/gamemode.h | |
| parent | e21bdc68db2feddcc04776e064f0d735f2b7b63b (diff) | |
yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions
- Use them in yuzu and yuzu_cmd modules
Diffstat (limited to 'src/common/linux/gamemode.h')
| -rw-r--r-- | src/common/linux/gamemode.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h new file mode 100644 index 0000000000..b80646ae27 --- /dev/null +++ b/src/common/linux/gamemode.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +namespace Common::Linux { + +/** + * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StartGamemode(); + +/** + * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StopGamemode(); + +/** + * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + * @param state The new state the gamemode should have + */ +void SetGamemodeState(bool state); + +} // namespace Common::Linux |
