aboutsummaryrefslogtreecommitdiff
path: root/src/common/nvidia_flags.cpp
diff options
context:
space:
mode:
authorswurl <swurl@swurl.xyz>2025-05-08 22:16:07 +0000
committercrueter <crueter@noreply.localhost>2025-05-08 22:16:07 +0000
commitf786802b9b699548d0160cf52dff58018566fd70 (patch)
tree0a88e2558bbfa25e4cc2eb9153ae53fe0038efe8 /src/common/nvidia_flags.cpp
parentd659d6f5b4a03f27d0cde7e1fd2f9da60095b5d0 (diff)
User Data Migration from Citron, Sudachi, and Yuzu (#91)
Includes citron, sudachi, yuzu currently broken, because the eden dir is always made early? Signed-off-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/91 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'src/common/nvidia_flags.cpp')
-rw-r--r--src/common/nvidia_flags.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/nvidia_flags.cpp b/src/common/nvidia_flags.cpp
index 5e44c0c6ca..baca31b0ac 100644
--- a/src/common/nvidia_flags.cpp
+++ b/src/common/nvidia_flags.cpp
@@ -14,7 +14,7 @@ namespace Common {
void ConfigureNvidiaEnvironmentFlags() {
#ifdef _WIN32
const auto nvidia_shader_dir =
- Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
+ Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir) / "nvidia";
if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
return;