aboutsummaryrefslogtreecommitdiff
path: root/src/common/random.cpp
diff options
context:
space:
mode:
authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 18:35:29 -0500
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 18:35:29 -0500
commit6be5c163338d2025bc36eeb376efc9311957be1a (patch)
treee21f073367a4ddfd8457254c67e7e40aff91a9c2 /src/common/random.cpp
parentf6d03bc69d5bcda45bd054edda24521820c42deb (diff)
nx2: lower the HSETP2 register form
Mario Kart World has a compute shader with HSETP2.EQ.AND P0, PT, R44.H0_H0, R44.H1_H1, P0 (opcode 0x234), which only had the immediate form (0x434) and so rejected the whole program. Lower it to Maxwell HSETP2 (reg) the same way, with the B register, swizzle, abs and neg in bits 20-31.
Diffstat (limited to 'src/common/random.cpp')
0 files changed, 0 insertions, 0 deletions