diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-01-21 00:16:30 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-01-21 00:16:30 +0100 |
| commit | cb40b310f567d0e890dd31c3ece143f841fd1d13 (patch) | |
| tree | 997e85a4a1f0a40b6beca357a3fd2cad7f354609 /src/common/settings.cpp | |
| parent | 9dbb8c33e291f3e7dc1867bc88917a1c858725f4 (diff) | |
[opengl] fix GL_NV_geometry_shader_passthrough compiler complaints (#3357)
this can be seen immediately on startup of switch sports where the passthru geometry shader will spectacularly fail to compile because the driver complains about re-declaration
this is just a simple and quickie fix for that
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3357
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/common/settings.cpp')
0 files changed, 0 insertions, 0 deletions
