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| author | liamwhite <liamwhite@users.noreply.github.com> | 2023-08-26 19:15:00 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-26 19:15:00 -0400 |
| commit | e392005f9442e9f327fcaa9b8a6b13db8ed1d94b (patch) | |
| tree | 4245dfb837da484556040bb02915d0e7b53569c8 /src/common/settings_common.h | |
| parent | ee7e1c9f8bf2d63e1004b74535201ef63c5d3ff4 (diff) | |
| parent | da2ca69c08a187449e21d2c16d622d41ceb96046 (diff) | |
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/common/settings_common.h')
| -rw-r--r-- | src/common/settings_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/settings_common.h b/src/common/settings_common.h index 2efb329b07..3082e0ce1a 100644 --- a/src/common/settings_common.h +++ b/src/common/settings_common.h @@ -56,6 +56,7 @@ enum Specialization : u8 { Scalar = 5, // Values are continuous Countable = 6, // Can be stepped through Paired = 7, // Another setting is associated with this setting + Radio = 8, // Setting should be presented in a radio group Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage }; |
