diff options
| author | crueter <crueter@eden-emu.dev> | 2025-12-30 18:03:09 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-12-30 18:03:09 +0100 |
| commit | e4cbcec2f10b1d03626eb0c79971eb6272fd6e87 (patch) | |
| tree | 5514b04206e0ac76ebde0132b89473b2b9700606 /src/common/settings_enums.h | |
| parent | 006f97f207acd7d5fb5c32318f059c0929252511 (diff) | |
[settings, frontend] Reorganize graphics/CPU settings, saner defaults (#3233)
- Fast GPU now defaults to 256, removed 128 since it's useless.
- Completely reorganized graphics and CPU settings on both platforms.
Also got rid of Eden's Veil
- Merged some "use ..." settings that weren't really necessary.
- Changed ExtendedDynamicState to be a combo box
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3233
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/common/settings_enums.h')
| -rw-r--r-- | src/common/settings_enums.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index 5090349270..bff5f0ec5a 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -137,7 +137,7 @@ ENUM(GpuAccuracy, Low, Medium, High); ENUM(DmaAccuracy, Default, Unsafe, Safe); ENUM(CpuBackend, Dynarmic, Nce); ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging); -ENUM(CpuClock, Boost, Fast) +ENUM(CpuClock, Off, Boost, Fast) ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb, Memory_10Gb, Memory_12Gb); ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never); ENUM(FullscreenMode, Borderless, Exclusive); @@ -149,8 +149,9 @@ ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch); ENUM(ConsoleMode, Handheld, Docked); ENUM(AppletMode, HLE, LLE); ENUM(SpirvOptimizeMode, Never, OnLoad, Always); -ENUM(GpuOverclock, Low, Medium, High) +ENUM(GpuOverclock, Normal, Medium, High) ENUM(TemperatureUnits, Celsius, Fahrenheit) +ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3); template <typename Type> inline std::string_view CanonicalizeEnum(Type id) { |
