aboutsummaryrefslogtreecommitdiff
path: root/src/common/settings_enums.h
diff options
context:
space:
mode:
authorcrueter <crueter@eden-emu.dev>2025-12-30 18:03:09 +0100
committercrueter <crueter@eden-emu.dev>2025-12-30 18:03:09 +0100
commite4cbcec2f10b1d03626eb0c79971eb6272fd6e87 (patch)
tree5514b04206e0ac76ebde0132b89473b2b9700606 /src/common/settings_enums.h
parent006f97f207acd7d5fb5c32318f059c0929252511 (diff)
[settings, frontend] Reorganize graphics/CPU settings, saner defaults (#3233)
- Fast GPU now defaults to 256, removed 128 since it's useless. - Completely reorganized graphics and CPU settings on both platforms. Also got rid of Eden's Veil - Merged some "use ..." settings that weren't really necessary. - Changed ExtendedDynamicState to be a combo box Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3233 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/common/settings_enums.h')
-rw-r--r--src/common/settings_enums.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h
index 5090349270..bff5f0ec5a 100644
--- a/src/common/settings_enums.h
+++ b/src/common/settings_enums.h
@@ -137,7 +137,7 @@ ENUM(GpuAccuracy, Low, Medium, High);
ENUM(DmaAccuracy, Default, Unsafe, Safe);
ENUM(CpuBackend, Dynarmic, Nce);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
-ENUM(CpuClock, Boost, Fast)
+ENUM(CpuClock, Off, Boost, Fast)
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb, Memory_10Gb, Memory_12Gb);
ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
ENUM(FullscreenMode, Borderless, Exclusive);
@@ -149,8 +149,9 @@ ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
ENUM(AppletMode, HLE, LLE);
ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
-ENUM(GpuOverclock, Low, Medium, High)
+ENUM(GpuOverclock, Normal, Medium, High)
ENUM(TemperatureUnits, Celsius, Fahrenheit)
+ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3);
template <typename Type>
inline std::string_view CanonicalizeEnum(Type id) {