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| author | néo Luigi <85024393+neoluigi4123@users.noreply.github.com> | 2026-11-03 02:15:22 +0100 |
|---|---|---|
| committer | néo Luigi <85024393+neoluigi4123@users.noreply.github.com> | 2026-11-03 02:15:22 +0100 |
| commit | 465aa33077f44d3f8664c076f8580e78446c0dee (patch) | |
| tree | 8106a200ba7f5f9f4f072284ae490298eebc7f58 /src/common/stb.cpp | |
| parent | c84e5caf82a786f748c233e27b7f4ed9aaad9f44 (diff) | |
Vibration support for ns2 games
This branch supports vibration by achieving proper rumble reading from
games and uses regular eglantine/eden logic from ns1 to send them over.
Tested on windows 10 on Mario Kart World
Assisted-by: Claude Opus 5.5 (code cleanup)
Diffstat (limited to 'src/common/stb.cpp')
0 files changed, 0 insertions, 0 deletions
