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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-10-12 21:33:27 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-10-13 04:08:33 -0300 |
| commit | 038503cd6b89d0fcf7f62efb53fef53a96780f5f (patch) | |
| tree | ec6e261a875e7c31d2f77727ed173179ef0e40e0 /src/common/stream.cpp | |
| parent | 3b5a3d11bff17ecba64ad7f6e372cdb855a81239 (diff) | |
vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.
- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
Houses.
Diffstat (limited to 'src/common/stream.cpp')
0 files changed, 0 insertions, 0 deletions
