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authorPavelBARABANOV <pavelbarabanov94@gmail.com>2026-09-24 02:48:46 +0200
committercrueter <crueter@eden-emu.dev>2026-09-24 02:48:46 +0200
commitcb73a4dcc7710a7fea1643797b17e39858f4ae6a (patch)
treeec7ff82a7c6eae2b0c9a3c04aa7add449d7ba196 /src/common/string_util.cpp
parent278f411dad6e8a52747994888f8778b277f6d953 (diff)
[renderer_vulkan] Skip post-processing on applet layers (#4474)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Detect applet layers via the absence of the Recording bit in layer_stack_mask (only AppletId::Application sets it) and skip PostProcessChain creation and application for them. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4474 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: lizzie <lizzie@eden-emu.dev>
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