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| author | lizzie <lizzie@eden-emu.dev> | 2026-06-29 08:11:12 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-29 08:11:12 +0200 |
| commit | 1b482fa99b3f9438ac287d99f963effed036ba56 (patch) | |
| tree | 62ce4eecba895754ad3068ceade9fa57aebc6716 /src/common/zstd_compression.cpp | |
| parent | b6ee84794737608865457f3f3af3f9947770731b (diff) | |
[hle] remove parent object reference data on Request/Response builders, pass by argument (#3774)
anyways this should remove a bunch of redundant code/stack usage for response builders (ahem, msvc)
SHOULD help games that use IPC heavily like PKZA and whatnot
biblical levels of performance greed
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3774
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/common/zstd_compression.cpp')
0 files changed, 0 insertions, 0 deletions
