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authorAleksandr Popovich <alekpopo@pm.me>2025-05-17 20:22:25 +0000
committerCamilleLaVey <camillelavey@noreply.localhost>2025-05-17 20:22:25 +0000
commit049cc54f4c3c1c4c38f4b308fca37e507a32f35f (patch)
tree05dcf907f7f456cc632397346542640cb554d6b5 /src/common
parent9d7075254d9ce70f75eed5b9709504cf0d3cc0bc (diff)
fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported - moves dynamic state to be a 0-3 slider and vertex input its own checkbox - the rich presence was disabled on linux. - there were duplicate settings in "edens veil"? - weird behavior of the vertex input checkbox on per game setting - adds xenoblade 2 to the d24 conversion control function - adds the flush logs by line setting to android. - adds the memory layout setting to android - Adds the option to show building shaders on the android overlay. Signed-off-by: Aleksandr Popovich <alekpopo@pm.me> Co-authored-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 6b4532c961..c7d34e6f2f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -452,12 +452,15 @@ struct Values {
2,
#endif
0,
- 2,
+ 3,
"dyna_state",
Category::RendererExtensions,
Specialization::Scalar};
- SwitchableSetting<bool> dyna_state3{linkage, true, "dyna_state3", Category::RendererExtensions};
+ SwitchableSetting<bool> vertex_input{linkage,
+ false,
+ "vertex_input",
+ Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, true, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, true, "descriptor_indexing", Category::RendererExtensions};