diff options
| author | crueter <crueter@eden-emu.dev> | 2025-09-20 22:58:33 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-20 22:58:33 +0200 |
| commit | 06dabbadcbdb7291d9e238da46b81eb0b7fc1e83 (patch) | |
| tree | 12663433f06e4432b4ffa2ec3ed6ad60bf11ec1b /src/common | |
| parent | 8c9cdf0d70eebd92933f7120c36069fec996f85d (diff) | |
[cmake] fix OpenGL, git rev identifier (#2530)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2530
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/scm_rev.cpp.in | 6 | ||||
| -rw-r--r-- | src/common/scm_rev.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/common/scm_rev.cpp.in b/src/common/scm_rev.cpp.in index a157d03878..1630ceae83 100644 --- a/src/common/scm_rev.cpp.in +++ b/src/common/scm_rev.cpp.in @@ -6,8 +6,8 @@ #include "common/scm_rev.h" -#define GIT_REV "@GIT_REV@" -#define GIT_BRANCH "@GIT_BRANCH@" +#define GIT_REV "@GIT_COMMIT@" +#define GIT_BRANCH "@GIT_REFSPEC@" #define GIT_DESC "@GIT_DESC@" #define BUILD_NAME "@REPO_NAME@" #define BUILD_DATE "@BUILD_DATE@" @@ -31,7 +31,7 @@ constexpr const char g_build_version[] = BUILD_VERSION; constexpr const char g_build_id[] = BUILD_ID; constexpr const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE; constexpr const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING; -constexpr const bool g_is_dev_build = IS_DEV_BUILD; constexpr const char g_compiler_id[] = COMPILER_ID; +constexpr const bool g_is_dev_build = IS_DEV_BUILD; } // namespace Common diff --git a/src/common/scm_rev.h b/src/common/scm_rev.h index 84356ad64a..8f48241557 100644 --- a/src/common/scm_rev.h +++ b/src/common/scm_rev.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: 2014 Citra Emulator Project @@ -19,7 +19,7 @@ extern const char g_build_id[]; extern const char g_title_bar_format_idle[]; extern const char g_title_bar_format_running[]; extern const char g_shader_cache_version[]; -extern const bool g_is_dev_build; extern const char g_compiler_id[]; +extern const bool g_is_dev_build; } // namespace Common |
