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authorwwylele <wwylele@gmail.com>2017-01-20 21:52:32 +0200
committerwwylele <wwylele@gmail.com>2017-03-01 23:30:57 +0200
commit55737ec90fa83fbb641e9fec2c693db9e8f529ed (patch)
tree6d2ae82440c528845032ae7c4dd1317c90f0de4a /src/common
parent11e73d554f87344d3c023d263782ded6b2f8a891 (diff)
Input: add device and factory template
Diffstat (limited to 'src/common')
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 737e1d57fb..42f6a99188 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -71,6 +71,7 @@ namespace Log {
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \
+ CLS(Input) \
CLS(Loader)
// GetClassName is a macro defined by Windows.h, grrr...
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 4b0f8ff03f..1b905f66c5 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -89,6 +89,7 @@ enum class Class : ClassType {
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
+ Input, ///< Input emulation
Count ///< Total number of logging classes
};