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authorJohn <john@eden-emu.dev>2026-02-17 06:15:45 +0100
committercrueter <crueter@eden-emu.dev>2026-02-17 06:15:45 +0100
commit5fb3ae487cbf80d2a0c16ba2993f35eeebe9d115 (patch)
tree31ff96ff0cada0a4c55dc607e189808b0074d35f /src/common
parent86e02acebab93d3f202c359424141cd887d1b70b (diff)
[windows] Return x86 microsleep for Windows (#3563)
Microsleep removal may have regressed AOC in msvc Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3563 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: John <john@eden-emu.dev> Co-committed-by: John <john@eden-emu.dev>
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/x64/cpu_wait.cpp75
-rw-r--r--src/common/x64/cpu_wait.h10
3 files changed, 87 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 58d2b2279e..7d299b708e 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -186,6 +186,8 @@ if(ARCHITECTURE_x86_64)
common
PRIVATE x64/cpu_detect.cpp
x64/cpu_detect.h
+ x64/cpu_wait.cpp
+ x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/rdtsc.cpp
diff --git a/src/common/x64/cpu_wait.cpp b/src/common/x64/cpu_wait.cpp
new file mode 100644
index 0000000000..85d27161ba
--- /dev/null
+++ b/src/common/x64/cpu_wait.cpp
@@ -0,0 +1,75 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include <thread>
+
+#ifdef _MSC_VER
+#include <intrin.h>
+#endif
+
+#include "common/x64/cpu_detect.h"
+#include "common/x64/cpu_wait.h"
+#include "common/x64/rdtsc.h"
+
+namespace Common::X64 {
+
+namespace {
+
+// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
+// For reference:
+// At 1 GHz, 100K cycles is 100us
+// At 2 GHz, 100K cycles is 50us
+// At 4 GHz, 100K cycles is 25us
+constexpr auto PauseCycles = 100'000U;
+
+} // Anonymous namespace
+
+#if defined(_MSC_VER) && !defined(__clang__)
+__forceinline static void TPAUSE() {
+ static constexpr auto RequestC02State = 0U;
+ _tpause(RequestC02State, FencedRDTSC() + PauseCycles);
+}
+
+__forceinline static void MWAITX() {
+ static constexpr auto EnableWaitTimeFlag = 1U << 1;
+ static constexpr auto RequestC1State = 0U;
+
+ // monitor_var should be aligned to a cache line.
+ alignas(64) u64 monitor_var{};
+ _mm_monitorx(&monitor_var, 0, 0);
+ _mm_mwaitx(EnableWaitTimeFlag, RequestC1State, PauseCycles);
+}
+#else
+static void TPAUSE() {
+ static constexpr auto RequestC02State = 0U;
+ const auto tsc = FencedRDTSC() + PauseCycles;
+ const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
+ const auto edx = static_cast<u32>(tsc >> 32);
+ asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
+}
+
+static void MWAITX() {
+ static constexpr auto EnableWaitTimeFlag = 1U << 1;
+ static constexpr auto RequestC1State = 0U;
+
+ // monitor_var should be aligned to a cache line.
+ alignas(64) u64 monitor_var{};
+ asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
+ asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
+}
+#endif
+
+void MicroSleep() {
+ static const bool has_waitpkg = GetCPUCaps().waitpkg;
+ static const bool has_monitorx = GetCPUCaps().monitorx;
+
+ if (has_waitpkg) {
+ TPAUSE();
+ } else if (has_monitorx) {
+ MWAITX();
+ } else {
+ std::this_thread::yield();
+ }
+}
+
+} // namespace Common::X64
diff --git a/src/common/x64/cpu_wait.h b/src/common/x64/cpu_wait.h
new file mode 100644
index 0000000000..472ddca815
--- /dev/null
+++ b/src/common/x64/cpu_wait.h
@@ -0,0 +1,10 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+namespace Common::X64 {
+
+void MicroSleep();
+
+} // namespace Common::X64