diff options
| author | John <john@eden-emu.dev> | 2026-05-09 23:49:14 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-05-09 23:49:14 +0200 |
| commit | 732fee2e857414548707c7f9906d1e6eab7c205a (patch) | |
| tree | fefeffdc756a0ff88be1a251e216c9dd1fb76ab2 /src/common | |
| parent | 86f2f0bc36845ac45de315d9ba78c569b62d866a (diff) | |
Add Enable Legacy Rescale Pass to Android (#3851)
Testing: Luigi Mansion 3 artifact lines also happen on android.
Toggle existed on every platform but android. It works on Android and also removes the artifact lines that also happen on intel and amd gpus.
A testing PR until #3665
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3851
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/settings.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 9749a8df40..d9e1f09dcc 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -554,8 +554,13 @@ struct Values { SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565", Category::RendererHacks}; - SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack", - Category::RendererHacks}; + SwitchableSetting<bool> rescale_hack{linkage, +#ifdef __ANDROID__ + true, +#else + false, +#endif + "rescale_hack", Category::RendererHacks}; SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", Category::RendererHacks}; |
