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authormaufeat <sahyno1996@gmail.com>2026-06-27 16:47:46 +0200
committercrueter <crueter@eden-emu.dev>2026-06-27 16:47:46 +0200
commit0c2894eabf57c47621289df4edc4ebcb5318ff9e (patch)
treebda9116eab1a30b88ea127abbb07d9f33bd4504e /src/core/core.cpp
parentd8a8169eb20935b777fbaf322fa2d43e8f29d005 (diff)
[hle] add: (re)winding application and revert option<Process> back to unique_ptr (#4134)
This add winding application function. Test this by opening qlaunch -> top left Profile -> edit profile picture -> go back (do not save if you are on fw21+, it corrupts the image) And reverts in #3908 added `optional<Process>` to `unique_ptr<Process>` Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4134 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index be856b90ef..eb37953351 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -350,7 +350,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
- applet_manager.CreateAndInsertByFrontendAppletParameters(std::make_unique<Service::Process>(*std::move(process)), params);
+ applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {