diff options
| author | darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion> | 2024-04-05 01:58:30 +0200 |
|---|---|---|
| committer | Briar <205427297+icybriarr@users.noreply.github.com> | 2025-04-04 03:40:47 +0200 |
| commit | 2032d035a344cc6a6868ab3c6f0e7250b1f745ea (patch) | |
| tree | c02c383ebcb7c1ff34c2c7fb3c14acf4c141c97c /src/core/core.cpp | |
| parent | 5056d87da345d44f4112dc4cd0bf1601b2003e18 (diff) | |
Removed telemetry and anonymized SCM (git) strings
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index e1c8b41ee5..0cb81d6d8f 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -55,7 +55,6 @@ #include "core/memory/cheat_engine.h" #include "core/perf_stats.h" #include "core/reporter.h" -#include "core/telemetry_session.h" #include "core/tools/freezer.h" #include "core/tools/renderdoc.h" #include "hid_core/hid_core.h" @@ -272,8 +271,6 @@ struct System::Impl { } SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) { - telemetry_session = std::make_unique<Core::TelemetrySession>(); - host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system); gpu_core = VideoCore::CreateGPU(emu_window, system); if (!gpu_core) { @@ -354,8 +351,6 @@ struct System::Impl { return init_result; } - telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider); - // Initialize cheat engine if (cheat_engine) { cheat_engine->Initialize(); @@ -401,21 +396,6 @@ struct System::Impl { void ShutdownMainProcess() { SetShuttingDown(true); - // Log last frame performance stats if game was loaded - if (perf_stats) { - const auto perf_results = GetAndResetPerfStats(); - constexpr auto performance = Common::Telemetry::FieldType::Performance; - - telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", - perf_results.emulation_speed * 100.0); - telemetry_session->AddField(performance, "Shutdown_Framerate", - perf_results.average_game_fps); - telemetry_session->AddField(performance, "Shutdown_Frametime", - perf_results.frametime * 1000.0); - telemetry_session->AddField(performance, "Mean_Frametime_MS", - perf_stats->GetMeanFrametime()); - } - is_powered_on = false; exit_locked = false; exit_requested = false; @@ -434,7 +414,6 @@ struct System::Impl { service_manager.reset(); fs_controller.Reset(); cheat_engine.reset(); - telemetry_session.reset(); core_timing.ClearPendingEvents(); app_loader.reset(); audio_core.reset(); @@ -534,9 +513,6 @@ struct System::Impl { /// Services std::unique_ptr<Service::Services> services; - /// Telemetry session for this emulation session - std::unique_ptr<Core::TelemetrySession> telemetry_session; - /// Network instance Network::NetworkInstance network_instance; @@ -663,14 +639,6 @@ PerfStatsResults System::GetAndResetPerfStats() { return impl->GetAndResetPerfStats(); } -TelemetrySession& System::TelemetrySession() { - return *impl->telemetry_session; -} - -const TelemetrySession& System::TelemetrySession() const { - return *impl->telemetry_session; -} - Kernel::PhysicalCore& System::CurrentPhysicalCore() { return impl->kernel.CurrentPhysicalCore(); } |
