diff options
| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-11-01 16:21:45 -0500 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-11-01 16:21:45 -0500 |
| commit | a41d11108b6478ad862fc7fcac36ab51c83b8602 (patch) | |
| tree | 2c16c13764e6ef2b48c7327055fde64d7af2cd37 /src/core/core.cpp | |
| parent | 01effa81ab0e151f8cfd674bf4da952d24645943 (diff) | |
| parent | ac22c4087d9a6380c1937337530a5d4e54808ad1 (diff) | |
Merge remote-tracking branch 'origin/nx2' into merge/nx2-experimental-1101
# Conflicts:
# src/core/loader/deconstructed_rom_directory.cpp
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 64e1d8de06..41871df870 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -318,6 +318,8 @@ struct System::Impl { const bool switch2_program = virtual_filesystem != nullptr && IsSwitch2Program(GetGameFileFromPath(virtual_filesystem, filepath)); + Settings::SetCurrentProgramIsSwitch2(switch2_program); + Settings::SetAstcRecompressionOverride(std::nullopt); // Switch 2 titles size their heap from the total memory and need the 12 GiB layout. Set it // as a per-game value, so RestoreGlobalState brings back the configured layout afterwards. @@ -1059,6 +1061,8 @@ void System::ApplySettings() { if (IsPoweredOn()) { Renderer().RefreshBaseSettings(); + // Frontends switch docked/handheld through the settings; let the running game know. + GetAppletManager().OperationModeChanged(); } } |
