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authorlizzie <lizzie@eden-emu.dev>2026-08-05 21:56:18 +0200
committercrueter <crueter@eden-emu.dev>2026-08-05 21:56:18 +0200
commita43664c0fd9bb56d2bb4ef3b4f1943a19b767066 (patch)
tree31449248171388176c52a43033fdd1d5a91b29bd /src/core/core.cpp
parenta0f1cd1baf9bd56b2897b3145401ba483355cb07 (diff)
[audio_core] Fix jamboree crash due to OOB access (#4252)
Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- PLEASE test diablo 3 or ANY game that's sensitive to audio changes Just TEST that there's NO regressions on the audio front this fixes a rare Jamboree crash with audio DSP Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4252 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
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