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authorLioncash <mathew1800@gmail.com>2020-08-15 08:33:16 -0400
committerLioncash <mathew1800@gmail.com>2020-08-16 06:52:40 -0400
commita87209e09d1f13ad12889cceb98ebc998b7eb471 (patch)
tree12bbcc09d0db32a0b6b5dc1bc49245964486da63 /src/core/core.cpp
parentf3ea8a3653f0117f8c0e41c574624b9f966d87d7 (diff)
common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 42277e2cd0..1d8c0f1cd7 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -113,7 +113,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
- if (FileUtil::IsDirectory(path))
+ if (Common::FS::IsDirectory(path))
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
return vfs->OpenFile(path, FileSys::Mode::Read);