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authorLioncash <mathew1800@gmail.com>2018-08-04 02:54:06 -0400
committerLioncash <mathew1800@gmail.com>2018-08-04 02:55:03 -0400
commitc043a5c93042164c4fa2310197f6ad63f586a5d8 (patch)
treee9f2c0afda97c8a9d62be690fcc5a52f9e389482 /src/core/core.cpp
parent67b4326d93e2c88374ab1394c8df69880b0e5207 (diff)
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
Ensures both operands have the same sign in the comparison. While we're at it, we can get rid of the redundant casting of ub_size to an int. This type will always be trivial and alias a built-in type (not doing so would break backwards compatibility at a standard level).
Diffstat (limited to 'src/core/core.cpp')
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